System Atlas

All constructs

15 of 500 constructs match. A construct is a pattern of parts that recurs across many organizations.

Filter1

Seen in Libraries and Archives or below it. All industries

  • Kind
    Knowledge
    Companies
    800
    Of industry
    1%
    Every instance has
    3 · Market and positioning · Product or service design · Governance and decision rights
    Where they differ
    1
    Industries
    Facial recognition and biometrics · Surveillance technology vendors +84
    Hot spots
    37
  • Kind
    Knowledge
    Companies
    156
    Of industry
    1%
    Every instance has
    2 · Market and positioning · Org structure
    Where they differ
    21
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Cloud and GPU compute providers +31
    Hot spots
    193
  • Kind
    Knowledge
    Companies
    103
    Of industry
    3%
    Every instance has
    3 · Strategy and goals · Market and positioning · Product or service design
    Where they differ
    23
    Industries
    Guided Missile and Space Vehicle Manufacturing · Foundation model developers +15
    Hot spots
    173
  • Kind
    Knowledge
    Companies
    102
    Of industry
    0%
    Every instance has
    2 · Regulatory compliance · Production or delivery
    Where they differ
    24
    Industries
    Machine learning and AI developer tooling · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +33
    Hot spots
    157
  • Kind
    Knowledge
    Companies
    99
    Of industry
    0%
    Every instance has
    2 · Org structure · Regulatory compliance
    Where they differ
    25
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · AI applications and agents +30
    Hot spots
    134
  • Kind
    Knowledge
    Companies
    76
    Of industry
    1%
    Every instance has
    2 · Org structure · Governance and decision rights
    Where they differ
    21
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +15
    Hot spots
    52
  • Kind
    Knowledge
    Companies
    67
    Of industry
    0%
    Every instance has
    2 · Customer service and support · Regulatory compliance
    Where they differ
    27
    Industries
    Cloud and GPU compute providers · Data platforms, warehouses and analytics +30
    Hot spots
    111
  • Kind
    Knowledge
    Companies
    57
    Of industry
    4%
    Every instance has
    4 · Regulatory compliance · Strategy and goals · Market and positioning · Product or service design
    Where they differ
    24
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Foundation model developers +11
    Hot spots
    76
  • Kind
    Knowledge
    Companies
    51
    Of industry
    4%
    Every instance has
    4 · Strategy and goals · Market and positioning · Product or service design · Production or delivery
    Where they differ
    24
    Industries
    Machine learning and AI developer tooling · Cloud and GPU compute providers +12
    Hot spots
    72
  • Kind
    Knowledge
    Companies
    41
    Of industry
    3%
    Every instance has
    5 · Regulatory compliance · Strategy and goals · Market and positioning · Product or service design +1
    Where they differ
    26
    Industries
    AI applications and agents · Cloud and GPU compute providers +11
    Hot spots
    68
  • Kind
    Knowledge
    Companies
    38
    Of industry
    2%
    Every instance has
    2 · Governance and decision rights · Production or delivery
    Where they differ
    26
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +11
    Hot spots
    53
  • Kind
    Knowledge
    Companies
    36
    Of industry
    3%
    Every instance has
    4 · Governance and decision rights · Product or service design · Org structure · Strategy and goals
    Where they differ
    20
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +6
    Hot spots
    31
  • Kind
    Knowledge
    Companies
    35
    Of industry
    3%
    Every instance has
    4 · Regulatory compliance · Product or service design · Org structure · Governance and decision rights
    Where they differ
    23
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +3
    Hot spots
    27
  • Kind
    Knowledge
    Companies
    22
    Of industry
    2%
    Every instance has
    6 · Regulatory compliance · Market and positioning · Governance and decision rights · Product or service design +2
    Where they differ
    21
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +5
    Hot spots
    21
  • Kind
    Knowledge
    Companies
    16
    Of industry
    1%
    Every instance has
    4 · Regulatory compliance · Market and positioning · Product or service design · Production or delivery
    Where they differ
    21
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +6
    Hot spots
    23

Computed from public, sourced registry data. A construct is two to four parts that at least 10 organizations share (or 30% of an industry with fewer, never fewer than 5) and that hold together more often than chance would put them together. It is cross-industry when its organizations come from two or more sectors; each industry also has a standard architecture, the parts most of its organizations run together. Elements in at least 90% of instances are invariant; those in 20 to 80% are where organizations differ.