System Atlas

All constructs

8 of 500 constructs match. A construct is a pattern of parts that recurs across many organizations.

Filter1

Seen in Video game developers and publishers or below it. All industries

Construct · industries acrossMedia Streaming Distribution Services, Social Networks, and Other Media Networks and Content ProvidersMachine learning and AI developer toolingCloud and GPU compute providersAI applications and agentsFoundation model developersGuided Missile and Space Vehicle ManufacturingMedia Streaming Distribution Services, Social Networks, and Other Media Networks and Content ProvidersSoftware PublishersData platforms, warehouses and analyticsCompaniesB2B SaaSConsumer appsVideo game developers and publishersPublic universitiesUN specialized agenciesPrivate not-for-profit universitiesData centre operators and colocationSports Teams and ClubsInformation & mediaSports governing bodies and federationsWeb Search Portals and All Other Information ServicesSatellite TelecommunicationsSoftware & SaaSWeb Search Portals, Libraries, Archives, and Other Information Services
Org structure → market and positioning → product or service design → suppliers and partners
104 companies · Process
22910565732552131211112111
Market and positioning → org structure → hiring
97 companies · Process
15810611732331·12221412·1·1
Market and positioning → product or service design → suppliers and partners
82 companies · Process
19131068·634·321···1·1·1111
Market and positioning → customer service and support → suppliers and partners → product or service design
50 companies · Process
18941233431·1·11··1·····
Hiring → policies and culture → market and positioning → product or service design (+1)
38 companies · Process
114332611·2··1·2·1··1····
Market and positioning → hiring → onboarding and training → policies and culture (+3)
13 companies · Process
···5·1··21··11··1·······
Market and positioning → product or service design → production or delivery → onboarding and training (+1)
13 companies · Process
·5·61·······1···········
Market and positioning → product or service design → org structure → governance and decision rights
11 companies · Process
·······4··141·········1·

Computed from public, sourced registry data. A construct is two to four parts that at least 10 organizations share (or 30% of an industry with fewer, never fewer than 5) and that hold together more often than chance would put them together. It is cross-industry when its organizations come from two or more sectors; each industry also has a standard architecture, the parts most of its organizations run together. Elements in at least 90% of instances are invariant; those in 20 to 80% are where organizations differ.