System Atlas

All constructs

3 of 500 constructs match. A construct is a pattern of parts that recurs across many organizations.

Filter1

Seen in Securities and Commodity Exchanges or below it. All industries

  • Kind
    Process
    Companies
    53
    Of industry
    0%
    Every instance has
    5 · Market and positioning · Lead generation · Pricing · Product or service design +1
    Where they differ
    25
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Cloud and GPU compute providers +15
    Hot spots
    86
  • Kind
    Process
    Companies
    38
    Of industry
    0%
    Every instance has
    3 · Pricing · Product or service design · Integrations
    Where they differ
    27
    Industries
    Machine learning and AI developer tooling · Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers +11
    Hot spots
    54
  • Kind
    Infrastructure
    Companies
    21
    Of industry
    0%
    Every instance has
    3 · Product or service design · Integrations · Reporting and dashboards
    Where they differ
    22
    Industries
    Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers · Cloud and GPU compute providers +7
    Hot spots
    24

Computed from public, sourced registry data. A construct is two to four parts that at least 10 organizations share (or 30% of an industry with fewer, never fewer than 5) and that hold together more often than chance would put them together. It is cross-industry when its organizations come from two or more sectors; each industry also has a standard architecture, the parts most of its organizations run together. Elements in at least 90% of instances are invariant; those in 20 to 80% are where organizations differ.